When building the ultimate game engine for open world RPGs, CD Projekt Red chose SpeedTree for Games to. Learn more about what we offer with SpeedTree for Games and check out the screenshots from our first few hours in the world of “The Witcher 3: The Wild Hunt”. The SpeedTrees of The Witcher 3: The Wild Hunt. The era of open world games is upon us and “The Witcher 3: The Wild Hunt” elevates the modern open world game from a concept to an art form.
Inviting you to go off course and explore while at the same time enhancing the mood of quests and creating a framework to immerse you in the story.
The result is a world that strikes a balance of feeling unstaged but compelling. Its a digital key that allows you to download The Witcher 3 Wild Hunt directly to PC from the official Platforms. The lighting and dynamic weather accentuates the mood of the terrain with the grass rustling in the wind as a storm approaches and dying down as the clouds break and the sun returns. Using custom tools to determine the placement of foliage based on factors such as water accumulation and light distribution, they’ve managed to create and incredibly natural feeling landscape. The grasses, brush, and tall grass blend together to form one landscape. This leaves the player feeling dwarfed by enormous pine trees or lost in a field of high grass and flower. The war-torn countryside utilizes different levels of foliage to create a sense of scale and depth in the world, the foliage is varied not just by species but by size. In “The Witcher 3: The Wild Hunt” we see it being used masterfully. It’s a tool that both streamlines workflow while increasing artistic freedom.
We like to think of SpeedTree as a well made paintbrush.
With 52 square miles of a densely populated game world, integration of our SpeedTree for Games SDK into REDengine 3 allowed the developers to take full advantage of our tools. The sheer size and scope of what they accomplished is staggering and is one of the most extensive integrations of SpeedTree that we have seen. Their goal was to create a toolkit that would enable them to handle the challenges of building an expansive open world that allowed for a compelling narrative, balancing freedom with story line, complexity with focus. When building the ultimate game engine for open world RPGs, CD Projekt Red chose SpeedTree for Games to incorporate into REDengine 3.